(Cost Level = Action Number + 1)


This Action allows you to figure out and operate machines, computers and even alien technology. Compare total of Action Number and Intelligence Bonus to Difficulty on the Technology row of the d-r-chart. This is not an Invention Action, but it can still serve to get a character out of many a narrow scrape. Often a little knowledge can unlock more than even the most talented safecracker. Intelligence Bonus included.


Highly recommended. It is commonly matched with scenario description or item specs, and is a good general Action. Unlike Invention, it is geared towards simplicity rather than complexity. This Action can open up the knowledge locked in computers and even, in the right circumstances, stop armies.

Rules for Action Box

  • Intelligence Bonus
  • Action Number + Intelligence Bonus vs. Difficulty of Technology
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